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It is said that when one dreams you enter another world. when dealing with Amber that means taking over the physical form of a shadow somewhere out there. This power allows the character to have control over the dreams of others, interacting with them, forcing them to certain shadows, and even passing items and people back and forth.
Dreams (Full) Dreams (Partial)
Dream Teleport [10] Dream Items [10]
15 points The character can enter and control the setting (shadow) of the dreams of another. To enter another's dream the character must know where the intended target is, down to the room level. Being able to observe the target, physically or via Mirror Wrighting, or making contact with Trump or Sorcery (both of which might wake the target) all provide the exact location of the target. Once the location of the target is known the character can go to sleep themselves with the intention of entering the targets dream. The character should choose the setting (shadow) for the dream (like describing a shadow), where the target is and their situation and their own circumstances. The character need not even appear in the dream but can control the environment and people of the setting (shadow) with or without out being present. The target can not be physically harmed but can be left tired, drained and scared from nightmares, or refreshed from pleasant dreams. The target can the character can converse and communicate but the target will be left believing it was a dream, not reality unless they possess Dreams themselves.
10 points The character has learned separate his dreaming persona from a shadow of himself. This means he can dream into shadows where there is no reflection of himself magically appearing in that shadow. Since the character is no longer tied to a shadow of himself he appears insubstantial, like a ghost. This insubstantial form can be seen but not heard or touched any powers they use while in this state also manifest as ghostlike and insubstantial. The ghost form can see and hear. The ghost form while insubstantial must generally obey the laws of the places, using stairs to climb to another floor. Only passing through open doors etc.. Prerequisite: Dreaming
10 points The character can now freely change the setting (shadow) of a dream while using Dreaming rather than specifiying a single shadow and being stuck there until the dream is over. Prerequisite: Dreaming
10 points The character has learned to take items into. These items if given to the target of Dreaming can be transported back to the "real" person when they awake. The character can not bring items back. Prerequisite: Dreaming
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Teuse.net
Page by Shawn Moore
Last modified: 01/18/2005 09:18:03.